Guy Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is long and unkept. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 5 (-3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3100 sp. 1 Breastplate. 1 Half-Plate. 1 Darkwood Buckler.
Trey Clinton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and typically wears a sleeveless long coat of deep violet leather and dull white iron scale mail. His skin is also unnaturally pale. He has a small bristly mustache and wavy golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Trey hails from a village terrorized by dire rats. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He was granted divine powers by his dying sister.
Motivation: He wants revenge against dire rats; and someone believes him a fraud
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Engraver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Coral (120 gp). Jet (120 gp). Deep green spinel (120 gp).
Thomas Hayley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a grey costume with the symbols of death on his torso. His auburn hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the east to a Assassin, Thomas learned a great deal about his mother's area of expertise. Thomas was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Assassin. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and balancing his hectic life and new assassin responsibilities is difficult
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Job, Immigrant. Occupation: Assassin
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp.
Hunter Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them
History: He was born in a small forest village. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Logical. Flaws: Shy. Bonds: Poor, Nature, Has a crush. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 sp. 1 Breastplate. 1 Masterwork Light steel shield.
Hubert Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears skinny pants and wears a blue and tan robe with the hood down. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Hubert hails from a village terrorized by goblins. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and someone believes him a fraud
Flaws: Disease. Bonds: Attractive, Family, Enemies, Rich. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. A roughly beaten golden orb (100 gp).
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