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NPC Generator

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Advanced [show]


Reynard Cason, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and has a large tan mantle and cape that has been intricately interwoven into his white robe. His skin is also unnaturally pale. His brown hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a necromancer, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Guardian, Mentor. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Reynard Cason, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Tinley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail, and carries spears. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Bertram was born with his mother's beautiful face. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Artistic, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Bertram Tinley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alexandre Richie, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely grey suit with white socks and a vest with buckled shoes. His red hair is smooth and relatively long. His eyes are green and catlike.

Personality: Alexandre hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Rich, Family. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Alexandre Richie, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)8 (-1) 15 (+2)9 (-1)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Balimaar Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He dresses well, typically a more casual-formal manner. His hair is short and red. His eyes are blue and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: The child of a Mercenary, who enjoyed hunting, Balimaar was taken on many hunting expeditions. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Disciplined, Professionalism. Bonds: Attractive, Nature, Military. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Balimaar Cumberbatch, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)19 (+4) 14 (+2)10 (+0)
Skills Arcana +6
Senses Passive Perception 12
Languages Common, Terran, Gnome, Giant, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Everard Mori, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long chestnut hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. Everard was born on a far western desert where he grew up under the tutelage of his mother, an expert Weaver. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Insomniac, Shy. Bonds: Immigrant, Religious. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Everard Mori, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)10 (+0) 5 (-3)15 (+2)
Skills Perception -1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs

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