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NPC Generator

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Advanced [show]


Lewis Graham, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a brown coat over a black low-cut shirt, and a deerstalker hat upon his head. His right leg appears badly burned and disfigured. His brown hair, when down, is lengthy. His eyes are gray and catlike.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Baker profession.

History: Sold as a small child to a brothel owner, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal painting training, and achieved minor success. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Insane. Bonds: Job, Mentor. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Lewis Graham, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. 1 Masterwork Heavy steel shield. 1 Banded mail.


Social Check DCs


Alex Garrick, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. His left leg appears badly burned and disfigured. His hair is cut close to his head. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Barrister

Voice: German accent

Attributes [hide]

Alex Garrick, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)10 (+0) 13 (+1)7 (-2)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Bertram Springfield, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has styled his black hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated. Bonds: Attractive, Job, Nature, Slave. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Bertram Springfield, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 500 gp. Tourmaline (50 gp). 1 Minor magic item.


Social Check DCs


Manfred Blythe, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears green trousers with pastel and yellow striped suspenders. He wears various colorful collared shirts, marred by beers. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a brothel owner, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Disciplined, Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Manfred Blythe, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)16 (+3) 9 (-1)11 (+0)
Skills Nature +5, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Hematite (10 gp). Alexandrite (500 gp). Rhodochrosite (10 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Nibley, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright black suits and hats. He is muscular with a powerful set of arms. His hair is white, silky, and of moderate length. He has green eyes and a black hat with a tan feather.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: Born in the south to a Locksmith, Tim learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Addict, Insane. Bonds: Attractive, Job, Adventurer. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Tim Nibley, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. 2 Tanglefoot bags. 2 Tanglefoot bags.


Social Check DCs

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