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Advanced [show]


Wymar Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His amber eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with finding treasure.

History: The child of northern immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Bonds: Poor, Adventurer, Immigrant, Military. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Wymar Cumberbatch, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 7000 sp. Large well-done wool tapestry (500 gp). 1 Silver holy symbol. 1 Bullseye lantern. 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs


Hubert Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is black and curly. He has violet eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of northern immigrants he idolized his father. His family was turned out during the war. He and his family wandered north to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Disciplined. Flaws: Fearful, PTSD. Bonds: Rich, Immigrant. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Hubert Fulton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)17 (+3) 9 (-1)8 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 9
Languages Common, Goblin, Gnoll, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Blue quartz (11 gp). 4 Tanglefoot bags. 3 Holy water. 4 Thunderstones.


Social Check DCs


Norman Merton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his red hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Norman studied abroad. His arcane abilities were realized during a raid on his village. He has taken up work as a Crown-heir and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Extrovert, Gifted. Flaws: Insomniac, Selfish. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Norman Merton, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Bloodstone (30 gp). Deep blue spinel (300 gp). Black pearl (300 gp).


Social Check DCs


Gerald Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown costume with the symbols of magic on his torso. His brown hair has been sun bleached extensively. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the south. Like his father and his brother before him, after school he went straight into learning to become a Brewer. He hasn't been sleeping well lately.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Flaws: Ugly, Insomniac. Bonds: Job, Family, Poor. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Gerald Birkenhead, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp. Azurite (14 gp). 1 Masterwork Common Melee.


Social Check DCs


Odo Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly glaives and nunchakus. With bright black hair and a scraggly beard. His blue eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better trade route.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Passionate, Extrovert, Impeccable. Flaws: PTSD. Bonds: Criminal record, Adventurer. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Odo Sharps, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 9 (-1)6 (-2) 13 (+1)16 (+3)
Skills Insight +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Old masterpiece painting (400 gp). Old masterpiece painting (400 gp). 1 Good lock.


Social Check DCs

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