Lance Milton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He has moderate length silver hair. His green eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Lance was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Gifted. Bonds: Attractive, Military, Adventurer, Criminal record. Occupation: Bowyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1100 sp.
Simon Carlisle, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a red and black handkerchief worn on his right side. His silver hair has been sun bleached extensively. His hazel eyes lackadaisically let the world flow into them.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.
History: He comes from a rich eastern family. He has had some formal poetry training, and achieved minor success. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Justice, Gifted, Artistic. Bonds: Rich, Family. Occupation: Bounty Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Red spinel (80 gp). Star rose quartz (70 gp).
Gomory Springfield, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is matted, messy, and big. His violet unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Baker mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and to get a good night's sleep
Ideals: Opinionated. Flaws: Ugly, Disease, Antagonistic, Insomniac. Occupation: Barber
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 7 (-2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Simon Tenley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is generally well dressed albeit a few years behind the times. His chestnut hair is smooth and relatively long. He has a tattooed face.
Personality: He exudes charisma. He is a tour de force of persuasion. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: When he was but 7 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To pay off his debts; and he wants to meet his childhood hero
Bonds: Attractive, Family, Immigrant, Adventurer, Debt. Occupation: Slave Trader
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Masterwork studded leather. 1 Darkwood Shield. 1 Darkwood Shield.
Geoffrey Kimberly, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is braided into rings. He has a dull look in his green eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He can't help but pocket interesting objects he comes across
History: Geoffrey was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.
Motivation: He doesn't get along with people that don't share his tastes; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Justice, Impeccable. Bonds: Criminal record, Job, Military. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +5
Possessions: 200 gp.
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