John Ramsey, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a large brown jacket. He wears a wide-brimmed hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born blind and as such lacked many opportunities for work. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and wants to work out more often
Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Attractive, Military. Occupation: Cook
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 18000 cp. Malachite (13 gp). Jasper (60 gp). Alexandrite (1200 gp). Fire opal (1100 gp). 1 Minor magic item.
Percival Harlow, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His blonde hair is styled in orderly dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Brewer, his father struggled to pay the bills. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and to reunite with his absent father
Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Family. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Patrick Garrick, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Spy uniform. His moppish black hair is in a traditional bowl cut. He has a tattooed face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also has developed a complete distrust of the Mortician profession.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Spy soon after.
Motivation: Sabotage a competitor.
Ideals: Athletic, Justice. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Half-Plate.
Rolf Colby, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears just a black suit. His silver hair is long and unkept. His blue eyes are slightly larger than normal.
Personality: He acts crazy and hedonistic. He is an amazing painter.
History: He was born in the west, but his parents moved at a very young age to the north. Rolf was born on a far western mountains where he grew up under the tutelage of his mother, an expert Guard. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant, Rich. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 6000 sp. Aquamarine (1000 gp). 1 Minor magic item.
Heward Budd, Male Human [Permalink]
Personal [hide]
Description: This man wears grey leather gloves, a grey jacket, and tight pants. He has a penchant for wearing a ring with an oversized opal on his right hand. He has a very tight haircut. This amber eyed easterner is not easily forgotten.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also hits on women, regardless of circumstances.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he has a crush on the local bather
Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Has a crush, Religious. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp.
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