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William Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has a moderate pudge and is not very fit. His blonde hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the east to a Mayor, William learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and marry his sister to traveling adventurers

Ideals: Professionalism. Bonds: Family, Job, Criminal record. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

William Sharps, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +6, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Bertram Weston, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His silver hair is braided into rings. His gray eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Optimist, Logical, Fighting. Bonds: Rich, Military. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Bertram Weston, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)16 (+3) 16 (+3)16 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 sp. Citrine (60 gp).


Social Check DCs


Hunter Hadlee, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a pastel and white handkerchief worn on his right side. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is an amazing painter.

History: He was born in a small mountains village. He has had some formal music training, and achieved minor success. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and an old rival family wants him found

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Nature, Criminal record, Family. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Hunter Hadlee, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills Deception +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Roger Lindsey, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and is dressed in earthy colors with a black and green handkerchief worn on his left side. His hair is cut close to his head. His eyes are a pleasant brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and he's repulsed by the pc

Flaws: Sensitive, Disease, Antagonistic. Bonds: Enemies, Family. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Roger Lindsey, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)6 (-2) 12 (+1)13 (+1)
Skills Medicine +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Emerald (500 gp). Amber (140 gp). Amethyst (140 gp).


Social Check DCs


Arnold Stanford, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 14 years.

Motivation: To be a Tailor again; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Arnold Stanford, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial, Auran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs

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