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NPC Generator

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Advanced [show]


Wymar Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has silver hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich northern family. Wymar was born on a far northern plains where he grew up under the tutelage of his father, an expert Apothecary. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Wymar Hayhurst, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


John Remington, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Shoemaker uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long red hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He is a very good compulsive liar and kleptomaniac.

History: He was born in the west, but his parents moved at a very young age to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Wants to open a new tavern; and he has decided he is irredeemable

Flaws: Addict. Bonds: Job, Attractive, Criminal record, Immigrant. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

John Remington, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Trym Garrick, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the east. While studying, he fell in love. They married and had a son. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world; and wishes to resurrect an old love

Flaws: Shy, Impulsive. Bonds: Attractive, Immigrant, In love. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Trym Garrick, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Chad Everly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly white, has prominent grey streaks. This violet eyed southerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. In his 18th year, his parents were killed by a goblins raid, leaving Chad alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and he wants revenge against goblins

Ideals: Athletic, Joker. Bonds: Attractive, Family, Enemies. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Chad Everly, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Everard Clinton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. His eyes are hazel and catlike.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Bookbinder, who enjoyed hunting, Everard was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Carpenter for hire.

Motivation: To be a Bookbinder again; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Job, Nature, Mentor. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Everard Clinton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 15000 cp.


Social Check DCs

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