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NPC Generator

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Advanced [show]


Gunter Merton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: A powerful brothel owner made him what he is. He helped his father out around the business and became quite the natural. He struck the Navigator job and began his own company from there.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and further expansion of business

Flaws: Selfish. Bonds: Attractive, Job, Mentor. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Merton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)5 (-3) 15 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Blankley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. With bright silver hair and a scraggly beard. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant, Family. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Rolf Blankley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Performance +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Lapis lazuli (16 gp). 1 Half-Plate.


Social Check DCs


Reynard Byron, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His brown hair is thinning but still full. His eyes are hazel and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.

History: Reynard was born the youngest of three triplets. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Optimist, Logical, Gifted. Bonds: Rich, Family. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Reynard Byron, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 6 (-2)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Arnold Sydney, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a mountains tribe. A gifted student he started as a Animal Trainer, but he got bored and became a Seamstress. He became a Seamstress soon after.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult.

Flaws: Ugly, Depressed, Impulsive. Bonds: Nature, Job. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Sydney, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. He sports a long white beard, and similarly colored long hair. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Bookbinder in town.

History: Peter was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job, Religious. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Peter Carlisle, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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