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Advanced [show]


Gunter Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. He has wavy golden hair. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Gunter Bentley, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Solomon Melancon, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a longsword on his belt. He is muscular with a powerful set of arms. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Logical. Bonds: Attractive, Job, Slave. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Solomon Melancon, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Gomory Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. With bright red hair and a scraggly beard. This blue eyed northerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Slave, Rich. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Gomory Fawcett, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 15 (+2)17 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Hugh Altham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow cloak and cross-gartered green stockings. His chestnut hair is long and unkept. His eyes are likewise violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Carpenter profession.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Healer soon after.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Hugh Altham, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)12 (+1) 7 (-2)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Everard Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy black beard and wild black hair. His eyes are blue and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Everard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Everard. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Shy, Ugly, Impulsive. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Everard Easton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Pink pearl (160 gp). Jade (160 gp). Brown-green garnet (160 gp). 4 Thunderstones. 4 Alchemist’s fire.


Social Check DCs

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