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NPC Generator

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Advanced [show]


Godfrey Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his chestnut hair down. His eyes are green and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Passionate, Philantrophist, Entrepeneur, Fighting. Bonds: Rich. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Stanford, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 700 sp. Violet garnet (300 gp).


Social Check DCs


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He dresses like a well dressed Bookbinder does. His auburn hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He became a Bookbinder soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Athletic. Flaws: Forgetful, Disease. Bonds: Job. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Ralf Hackney, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Geoffrey Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has a very tight haircut. His violet eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Geoffrey was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Impeccable, Opinionated. Bonds: Job, Adventurer. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Tickle, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Geoffrey Altham, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. His red hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better world.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Altham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Brady, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a long, black, dusty cloak. His clothes are grease stained in places. His moppish blonde hair is in a traditional bowl cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Gerard Brady, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 8 (-1)7 (-2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 50 pp. Sardonyx (70 gp). 1 Masterwork Light wooden shield.


Social Check DCs

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