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NPC Generator

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Advanced [show]


Miles Stanford, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. His blonde hair is cut short. His eyes are blue and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Miles was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Rich, Job, Mentor. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Miles Stanford, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ralf Langston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright yellow suits and hats. He has styled his silver hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small mountains village. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Attractive, Nature, Adventurer. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Ralf Langston, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Shane Springfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black shirt with thin pastel vertical stripes and yellow pants. His red hair is unkempt and raggedy. His thin eyebrows rest above his beady brown eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to find somewhere to settle down

Ideals: Philantrophist, Fighting. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Shane Springfield, Male Human Fighter 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 5 (-3)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +5

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Kent, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Joker, Philantrophist. Flaws: Ugly. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Trym Kent, Male Human Fighter 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)17 (+3) 15 (+2)16 (+3)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Coral (140 gp). Sardonyx (60 gp).


Social Check DCs


Don Spaulding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely pastel suit with tan socks and a vest with buckled shoes. His silver hair and beard is wavy and long. His gray eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Don grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Don. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against dire rats; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Justice. Bonds: Criminal record, Job, Enemies. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Don Spaulding, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp.


Social Check DCs

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