Godfrey Northcott, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Passionate. Flaws: Depressed, Disease. Bonds: Rich, Military, Nature. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. A roughly beaten golden orb (140 gp). 1 Minor magic item.
Bertram Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered dagger and tarnished bow as well. His long white hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in bow use. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud; and he has money and likes to spend it
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Enemies, Mentor. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Hugh Spaulding, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He likes to wear violet tank tops with blue pants. His hair is always cut to a buzz. He has hazel eyes and a violet hat with a blue feather.
Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Humans.
History: Gifted from a young age, Hugh studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has never given up on his music dream.
Motivation: To protect his home; and to clean up the streets
Ideals: Gifted, Artistic. Flaws: Racist. Bonds: Immigrant, Guardian. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 6
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 3 (-4) | 12 (+1) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged -2 / 1d8-4, Grapple +1
Possessions: 300 gp.
Justin Byron, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown armored body suit, with a simple green line shooting up and back down, and sports empty pouches on his belt. He has styled his chestnut hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by drow. Justin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined. Bonds: Military, Rich, Enemies. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3100 sp.
Jocelyn Brent, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. He has a long white beard with little hanging trinkets. He wears a mask on his face.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: His religion dominates his actions; and to share knowledge with the world
Ideals: Logical. Flaws: Addict. Bonds: Immigrant, Attractive, Religious. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Star rose quartz (70 gp). Brown-green garnet (150 gp). Amethyst (150 gp).
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