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NPC Generator

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Advanced [show]


Gunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports brown clothing, slightly heavier than average wear. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: He was born in a small island village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Human compassion; and to share knowledge with the world

Ideals: Logical. Flaws: Mundane, Racist. Bonds: Immigrant, Nature. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Gunter Beckwith, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)15 (+2) 8 (-1)11 (+0)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His red hair is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Fighting, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Southey, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 7 (-2)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Everard Staurheim, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He has a long white beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.

History: Born in the south to a Sellsword, Everard learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Sellsword job and began his own company from there.

Motivation: He's repulsed by the PC; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Everard Staurheim, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 17 (+3)17 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adam Oakes, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. He wears a wide-brimmed hat to cover his moderate length black hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Adam was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Adam's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Adam Oakes, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)18 (+4) 11 (+0)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven, Gnome, Aquan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 400 gp. Citrine (50 gp). Sardonyx (50 gp). 2 Smokesticks.


Social Check DCs


Ernest Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin white vertical stripes and grey pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he's looking for his big break

Ideals: Philantrophist, Justice. Bonds: Immigrant, Adventurer, Job. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Ernest Astley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Moss agate (7 gp). Banded agate (7 gp). Deep blue spinel (700 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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