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NPC Generator

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Advanced [show]


Cory Marley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his crossbow always slung over his shoulder. He carries with him a set of crossbows on his belt, each one with a topaz on the hilt. With bright golden hair and a scraggly beard. His hazel eyes peer out from beneath his deerstalker violet hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Spy and found it very stressful. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Military, Slave, Job. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Marley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)10 (+0) 13 (+1)11 (+0)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alex Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with wide-brimmed hat. His blonde hair is cut short. His eyes are violet and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the east, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Poor, Job, Immigrant. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Alex Birkenhead, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 16 (+3)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Gerald Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is red, and he wears a heavy yellow leather apron most of the time. He carries a battered sai and tarnished hammer as well. He has shaved his head bald. His violet eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His job bores him to no end. He has decided to make it more interesting.

History: Born in the west to a Courier, Gerald learned a great deal about his father's area of expertise. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: A rival would like him out of the picture; and balancing his hectic life and new courier responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Paxton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Lance Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his auburn hair up. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Lance was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and he is a bit of a kleptomaniac

Ideals: Athletic, Fighting. Bonds: Adventurer, Criminal record, Family. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Van Es, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 7 (-2)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Stratford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a simple blue robe with brown stripes complete with hood. He has a hunchback. His hair is long and red with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His eyes are brown and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small mountains village. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: Expand his business; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Nature. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Gomory Stratford, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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