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Advanced [show]


Jocelyn Northcott, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light blue in addition to tight pants, and sports empty pouches on his belt. His black hair is styled in orderly dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Shy, PTSD. Bonds: Rich, Adventurer, Debt. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Jocelyn Northcott, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Brass mug with jade inlays (400 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Gunter Abram, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a weathered and beat up set of banded mail beneath an oversized green coat. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and to reunite with his absent father

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Gunter Abram, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Henry Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely tan suit with green socks and a vest with buckled shoes. His moppish red hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: Poor, Criminal record. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Henry Van Es, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 3 Holy water. 3 Holy water. 1 Tanglefoot bags.


Social Check DCs


Ernest Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His hair, while still mostly auburn, has prominent grey streaks. His brown eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his painting dream.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Ideals: Philantrophist, Artistic. Flaws: Hedonist, Fearful. Bonds: Adventurer. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Ernest Carlyle, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp. 1 Half-Plate.


Social Check DCs


Trey Clare, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a white suit and is in decent physical shape. His white hair is drawn into a tight pony tail with a rose scrunchie. He has a dull look in his brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trey was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Cook for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Flaws: Shy, PTSD. Bonds: Religious, Job, Adventurer. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trey Clare, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)8 (-1) 16 (+3)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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