Balimaar Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a robe, a symbol of magic around his neck, and a trident on his belt. His golden hair is lengthy and is close to two feet long. He has a dull look in his violet eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.
History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Fighting. Flaws: Mundane, Insomniac. Bonds: Poor, Military. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1600 sp. 3 Smokesticks. 1 Holy water. 4 Tanglefoot bags.
Shane Middleton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is physically well-built. His hair is auburn, silky, and of moderate length. His skin is flawless and his brown eyes scan people very quickly.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.
History: Sold as a small child to a wizard, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Passionate. Bonds: Attractive, Military, Mentor, Rich. Occupation: Bather
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Richard Kensley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He typically wears brown cloth garments or leather armor. He has a hunchback. His hair is short and silver. He has gray eyes and a brown hat with a white feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born on a small isolated farm. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he is unsatisfied with his job
Flaws: Ugly. Bonds: Job, Slave, Nature, Religious. Occupation: Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
Possessions: 100 gp. Aquamarine (1000 gp). Moss agate (14 gp). Black star sapphire (600 gp). Jasper (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Arnold Blakely, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears a lot of dark rich colors, with gold accents. His left leg appears badly burned and disfigured. His hair is long and auburn with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His eyes are brown and he is always smoking a pipe.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found.
Ideals: Impeccable. Bonds: Attractive, Family, Nature. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 10000 cp. 1 Tanglefoot bags. 1 Alchemist’s fire. 2 Antitoxin. 3 Acid flasks.
Frederick Tyndall, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right hand appears badly burned and disfigured. His white hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Professionalism. Bonds: Poor, Attractive, Adventurer. Occupation: Beggar
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
