Peter Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear flannel. With a patchy silver beard and wild silver hair. This violet eyed southerner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.
History: Born in the south to a Fletcher, Peter learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job, Debt. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Adelard Gracey, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest and prefers green and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his mace ready. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His green eyes lackadaisically let the world flow into them.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Silk rope.
Hugh Warwick, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears bulky tan painted plate armor, and a wedding ring on his left hand. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He uses divination through singing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His druidic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: In love, Rich. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 16000 cp.
Dustin Brent, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown shirt with thin grey vertical stripes and green pants, and is pretty ugly. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the east his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Flaws: Ugly, Insane, Impulsive. Bonds: Family, Poor. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp.
Gerard Lindsay, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and wears a worn and beaten armor. With bright brown hair and a scraggly beard. He has a tattooed face.
Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with finding treasure.
History: He comes from a rich southern family. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.
Motivation: Find a way to reverse the transformation of his brother; and he wants to meet his childhood hero
Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Rich, Family. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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