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Advanced [show]


Trey Shirley, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears an entirely red suit with brown socks and a vest with buckled shoes. He has a small bristly mustache and wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Hunter.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Flaws: Disease. Bonds: Attractive, Rich, Job, Religious. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Trey Shirley, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)16 (+3) 8 (-1)14 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Auran, Aquan, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Star rose quartz (20 gp). Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs


Chad Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears black leather gloves, a black jacket, and tight pants. His white hair has been sun bleached extensively. His eyes are green.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Chad took refuge in the ruined castle and found the beat up halberd and armor he uses now. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.

Motivation: Doesn't want to be a Marshal and was forced into it by his family.

Ideals: Athletic, Logical. Bonds: Guardian, Nature, Family. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Chad Kirby, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Holy water. 1 Everburning torch. 4 Smokesticks.


Social Check DCs


Aldous Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of axes on his belt, each one with a opal on the hilt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Passionate. Bonds: Attractive, Religious, Slave. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Aldous Bradly, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Eye agate (7 gp). Blue quartz (7 gp). Moss agate (7 gp). 4 Tanglefoot bags. 2 Thunderstones. 3 Alchemist’s fire.


Social Check DCs


Solomon Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His chestnut hair is kept up in a ponytail inside a deerstalker hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Solomon's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his mother was called into army service. When Solomon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Solomon Sheldon, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gilbert Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His long auburn hair reaches down to his waist. His eyes are likewise amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.

History: He was born at the edge of vast forest. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Attractive, Military, Nature. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Gilbert Braxton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 11000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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