Trym Sutherland, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His ears are large.
Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Trym took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Gifted, Extrovert, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Bookbinder
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: Just what you see.
Norman Landon, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His hair is long and red with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His amber eyes lackadaisically let the world flow into them.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.
History: Norman hails from a village terrorized by dire rats. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants revenge against dire rats.
Flaws: Ugly, Greedy, Lazy. Bonds: Poor, Immigrant, Enemies. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 80 pp.
Kody Berkeley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He keeps his chestnut hair in a pixie cut. He wears an eyepatch.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).
Gilbert Astley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Human culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Rich, Nature. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 5000 cp. 1 Minor magic item.
Trey Cromwell, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His chestnut hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: Trey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a minor phobia of water and hates getting wet.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Military, Criminal record. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3100 sp. Rich purple corundum (400 gp).
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