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NPC Generator

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Advanced [show]


Ernest Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He has shaved his head bald. His eyes are likewise blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He feels threatened by others; and he's looking for his big break

Ideals: Fighting, Persistence. Flaws: Shy, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Ernest Yardley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 5 (-3)14 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is braided into rings. His green eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a mountains tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Nature, Religious. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Odo Birkenhead, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)6 (-2) 11 (+0)11 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Alex Chester, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. He has gleaming, smiling blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive, Mundane, Racist. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Alex Chester, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Gerald Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He prefers to wear green clothing when he does not wear armor. With bright golden hair and a scraggly beard. His violet eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Adventurer, who enjoyed hunting, Gerald was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerald took refuge in the large cave and found the beat up shortspear and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Joker. Bonds: Nature, Has a crush, Criminal record. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Gerald Beitz, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Alex Stafford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. His hair, while still mostly black, has prominent grey streaks. His gray unseeing eyes seem to look past you.

Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly, Disease, Fearful. Bonds: Poor, Job, Religious. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Alex Stafford, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 7
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 80 pp. Golden yellow topaz (500 gp). Rock crystal (40 gp). Alexandrite (500 gp). Golden pearl (80 gp). 1 Minor magic item.


Social Check DCs

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