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NPC Generator

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Advanced [show]


Gerald England, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright brown suits and hats, he is not a threatening figure. His white hair, when down, is lengthy. His eyes are brown and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Gerald England, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)17 (+3) 14 (+2)17 (+3)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Magnifying glass.


Social Check DCs


Balimaar Lindsey, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is golden, silky, and of moderate length. His eyes are a pleasant brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Gifted. Bonds: Rich, Attractive. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Balimaar Lindsey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adelard Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He wears his blonde hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.

History: When he was but 5 years old his parents immigrated from the north. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and marry his sister to traveling adventurers

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Nature. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Adelard Winthrop, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 22000 sp. Amethyst (120 gp). Zircon (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Tim Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, white cloak. His chestnut hair is thinning but still full. His eyes are likewise gray. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east his family was never financially stable. In his 12th year, his parents were killed by a goblins raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many goblins want him driven away.

Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Poor, Attractive, Enemies. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Graeme, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 3 (-4)10 (+0) 15 (+2)8 (-1)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp.


Social Check DCs


Lewis Ansley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy violet pantaloons and a grey scarf. He has a long blonde beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Lewis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Religious, Military, Poor, Criminal record. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Lewis Ansley, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)6 (-2) 14 (+2)8 (-1)
Skills Arcana +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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