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NPC Generator

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Advanced [show]


Theobald Axton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky blue painted plate armor. His red hair and beard is wavy and long. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful wizard made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Axton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)5 (-3) 12 (+1)12 (+1)
Skills Nature -1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gerald Clifford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His white hair is slicked back into a classic pompadour. He has a dull look in his amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Carter, but he got bored and became a Baker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Carter again; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Poor, Job. Occupation: Baker

Voice: Nasally tone

Attributes [hide]

Gerald Clifford, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)18 (+4) 15 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Orc, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Chrysoprase (40 gp). Red garnet (60 gp). Onyx (40 gp).


Social Check DCs


Cory Jacobs, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He is dressed in earthy colors with a black and pastel handkerchief worn on his right side, and his gloved hand is found clutching a longsword. With bright chestnut hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. A few years later when the north was not economically sound they moved to his current location. He has never given up on his singing dream.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Philantrophist, Artistic. Bonds: Adventurer, Immigrant, Family. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Cory Jacobs, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Godfrey Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He keeps his long black hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. During his travels, Godfrey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Godfrey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Godfrey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to raise his children well.

Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Sheldon, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Chad Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean red cloak covering his clean studded leather. His black hair is unkempt and raggedy. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Chad Fawcett, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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