Gerald Melancon, Male Human [Permalink]
Personal [hide]
Description: This man wears a pastel shirt with thin green vertical stripes and black pants, and sports empty pouches on his belt. His blonde hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.
History: Gerald was born in the north. At a young age he loved to build and create. Gerald was born on a far northern mountains where he grew up under the tutelage of his father, an expert Spice Merchant. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. A silver and pearl hairclip (20 gp). Gold dragon comb with red garnet eye (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).
Gerard Astley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in grey turtlenecks beneath a white coat with black slacks. He is an epitome of beauty. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise hazel.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He used his abilities to trick people and travel the world for free.
Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day
Ideals: Logical, Optimist. Bonds: Attractive, Criminal record, Religious. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Star rose quartz (30 gp). Jasper (30 gp). Azurite (8 gp). Rhodochrosite (8 gp). 1 Minor magic item.
Clerebold Middleton, Male Human [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. He is physically well-built. He sports a flattop hair cut. His ears are large.
Personality: Aggressive, abrasive, and angry, Clerebold embodies much of what other species detest in the Humans. He is lazy and tries to find solutions quickly.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Antagonistic, Lazy. Bonds: Religious, Mentor. Occupation: Shepherd
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1500 sp.
Hubert Blyth, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male has a large green mantle and cape that has been intricately interwoven into his blue robe. He is tall, broad shouldered and powerfully built. His white hair is greasy and uncared for. He wears large thick round spectacles.
Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the west. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life
Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Detective
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
Possessions: 28000 cp. 1 Darkwood Buckler.
Shane Stanley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is wearing a tight green one piece outfit complete with pants, hood, and a cape, marred by teas. His tied-back hair is red. His blue eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered singing. He has drifted from career to career and currently works as a Miner.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 16000 cp. Black pearl (500 gp). 1 Minor magic item.
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