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NPC Generator

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Advanced [show]


Miles Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He is physically well-built. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is afraid of women and trembles around them

History: Miles was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Dyer and was forced into it by his family.

Ideals: Optimist. Flaws: Ugly, Shy, Racist. Bonds: Family. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Miles Cholmondeley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 11 (+0)18 (+4)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Alexandrite (700 gp). Deep blue spinel (700 gp).


Social Check DCs


John Carlisle, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Miner. He carries with him a set of monstrous two handed axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His silver hair is heavily combed to the left. His skin is flawless and his violet eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 3 years.

Motivation: He'd like to take his coworkers down a peg; and to be a adventurer again

Ideals: Fighting. Bonds: Job, Attractive, Poor, Mentor. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

John Carlisle, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Lance Carlyle, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a long black beard with little hanging trinkets. His blue eyes are slightly larger than normal.

Personality: This man loves painting and to teach people painting more than just about anything. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He has had some formal painting training, and achieved minor success. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic, Optimist. Bonds: In love, Religious, Enemies. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Lance Carlyle, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)9 (-1) 15 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Don Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear black pants and tee shirts. His black hair is matted, messy, and big. His gray eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Don Paxton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bernard Hailey, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in brown turtlenecks beneath a green coat with violet slacks. With bright blonde hair and a scraggly beard. His eyes are green and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Criminal record, Military. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Hailey, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 16 (+3)8 (-1)
Skills Athletics +2, History +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Citrine (20 gp). Iolite (20 gp). Emerald (700 gp).


Social Check DCs

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