Percival Clayden, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left leg appears badly burned and disfigured. His auburn hair is kept up in a ponytail inside a top hat. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Percival never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: In love, Military. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Gold and topaz bottle stopper cork (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Miles Lester, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is braided into rings. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Miles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a small toy that he constantly fidgets with.
History: He got into the Bellfounder business at a young age. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Bellfounder
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Sard (80 gp). Alexandrite (300 gp). Obsidian (9 gp).
Miles Snowdon, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is typically in his Sellsword uniform. He has a very tight haircut. He wears large thick round spectacles.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.
History: Miles lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Mercenary, but he was a colossal failure. He now owns his own business.
Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his sister
Ideals: Athletic. Bonds: Job, Guardian, Military, Family. Occupation: Sellsword
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Terran, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Drogo Gracey, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his right hand. His hair is cut close to his head. His eyes are hazel and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a crush on the local Guard; and he wants to get laid
Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: In love, Has a crush. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 6000 cp.
Robert Abram, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy black suit. His brown hair is slicked back into a classic pompadour. His eyes are likewise brown.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Robert was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Family, Job. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. 1 Breastplate. 1 Darkwood Buckler.
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