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NPC Generator

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Advanced [show]


Raymond Ashton, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty red coat over it, and sports empty pouches on his belt. His white hair is braided into rings. His blue eyes peer out from beneath his top red hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Shepherd, his mother struggled to pay the bills. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Flaws: Ugly. Bonds: Job, Immigrant, Poor, Adventurer. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Ashton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Bernard Marleigh, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his chestnut hair in a flapper bob. His green unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 8 years old his parents immigrated from the north. Bernard was born on a far northern desert where he grew up under the tutelage of his mother, an expert Assassin. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Bernard Marleigh, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)8 (-1) 11 (+0)18 (+4)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6

Possessions: 5000 cp.


Social Check DCs


Theobald Stansfield, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. His chestnut hair is lengthy. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.

History: Theobald was born in the west. At a young age he loved to build and create. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army

Ideals: Fighting, Justice, Professionalism, Persistence. Flaws: Ugly. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Theobald Stansfield, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 7 (-2)12 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Solomon Badger, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports black clothing, slightly heavier than average wear. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. One day when Solomon was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Solomon was heart-stricken from the event, and his mother started working long hours to provde for them. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Family. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Solomon Badger, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)6 (-2) 13 (+1)17 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gerard Graeme, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Carpenter. He carries with him a set of pickaxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His white hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Carpenter business at a young age. A gifted student he started as a Actor, but he got bored and became a Carpenter. He has achieved small success as a Carpenter.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting. Flaws: Insane, Secretive, Impulsive. Bonds: Job. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Gerard Graeme, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)16 (+3) 7 (-2)5 (-3)
Skills Animal Handling +0, Intimidation -1
Senses Passive Perception 8
Languages Common, Draconic, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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