Drogo Tickle, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with broad hat. He wears his blonde hair up in a very large beehive style do. He has several tiny ruby earrings on each ear.
Personality: A skeptical and narcissistic man, Drogo's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Impeccable. Flaws: Disease. Bonds: Immigrant, Rich, Family. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 7 (-2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Lewis Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered black stockings. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is unkempt and raggedy. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast mountains. A gifted student he started as a Bricklayer, but he got bored and became a Courier. He became a Courier soon after.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Ugly, Selfish. Bonds: Poor, Job, Nature. Occupation: Courier
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. Iolite (40 gp). Moss agate (14 gp). Eye agate (14 gp).
Gerald Woods, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to make people angry or surprised. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To reunite with his old friends.
Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Performer
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Coral (50 gp). Malachite (11 gp). Moss agate (11 gp).
Heward Carlton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). His head has been shaved. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Heward studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted divine powers by his dying brother.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Gifted. Flaws: Ugly, Mundane, Fearful, Insane. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 6 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 4 (-3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +2
Possessions: 2600 sp.
Alexandre Bradly, Male Human [Permalink]
Personal [hide]
Description: He wears a white shirt with thin yellow vertical stripes and grey pants. He wears a colorful flower in his blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the north to a Armorer, Alexandre learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern.
Flaws: Shy. Bonds: Attractive, Religious, Job. Occupation: Armorer
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 200 gp. 1 Minor magic item.
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