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NPC Generator

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Advanced [show]


Randal York, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear tan clothing when he does not wear armor. With bright white hair and a scraggly beard. His violet unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Randal York, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 5 (-3)15 (+2) 15 (+2)10 (+0)
Skills Athletics +2, Stealth +1
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Thomas Hayden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Shepherd. He wears his blonde hair up in a very large beehive style do. His violet unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thomas took refuge in the ruined castle and found the beat up mace and armor he uses now. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep; and a strong sense of loyalty to human people

Ideals: Optimist, Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Thomas Hayden, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


John Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy violet suit. His blonde hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, John studied abroad. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Artistic, Gifted, Fighting. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

John Sutherland, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Kyle Read, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized black coat. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His eyes are a pleasant amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: He was raised by priests from a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has taken up work as a Body Guard and fed both sides of the war false information with the goal of increasing casualties.

Motivation: His religion dominates his actions.

Ideals: Joker, Gifted. Bonds: Religious, Mentor. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Read, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Adam Myerscough, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man is dressed in earthy colors with a grey and red handkerchief worn on his right side. He keeps his black hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Antagonistic, Disease, Mundane. Bonds: Nature. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Adam Myerscough, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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