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NPC Generator

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Advanced [show]


Ernest Clifford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and red. He has blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and retire the richest man in the east

Ideals: Entrepeneur, Athletic, Gifted, Logical. Flaws: Ugly. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Clifford, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 6 Acid flasks. 1 Smokesticks.


Social Check DCs


Theobald Yardley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. He is bald on top and has large chestnut tufts of hair around his ears. His blue eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Criminal record. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Theobald Yardley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)18 (+4) 11 (+0)12 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Ignan, Celestial, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Adelard Wallace, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is typically in his Healer uniform. He is an epitome of beauty. His silver hair, when down, is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Fortune-teller, who enjoyed hunting, Adelard was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Fortune-teller again.

Flaws: Insane. Bonds: Job, Attractive, Enemies, Nature. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Wallace, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Blue quartz (6 gp). 3 Holy water. 3 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs


Gilbert Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. He sports a long auburn beard, and similarly colored long hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Gilbert was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants.

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Enemies, Family. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Gilbert Hornsby, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)15 (+2) 17 (+3)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bertram Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple green line shooting up and back down. He has wavy black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker, Pacifist. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Bertram Pickering, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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