Reynard Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears blue trousers with tan and red striped suspenders. He wears various colorful collared shirts, and is pretty ugly. He sports a long brown beard, and similarly colored long hair. He has gleaming, smiling amber eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a brothel owner, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a son. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, In love. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Solomon Astley, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is blonde and curly. He is very pretty but has cold, dead eyes.
Personality: He is a Butcher first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered east to less war torn lands. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: PTSD. Bonds: Attractive, Job, Enemies, Rich. Occupation: Butcher
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Smoky quartz (60 gp). Tiger eye turquoise (7 gp). Black star sapphire (500 gp).
Shane Tenley, Male Human [Permalink]
Personal [hide]
Description: 6'5" and muscular, this northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is heavily combed to the left. His blue eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of his sister
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 5 Acid flasks. 4 Antitoxin.
Geoffrey Wheatley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair has been sun bleached extensively. His eyes are amber.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Disciplined, Athletic. Flaws: Disease. Bonds: Rich, Family. Occupation: Mason
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
John Ogden, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear flannel. His white hair is cut short with large spiked bangs in the front. His green eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He has all his life been fascinated with singing.
History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Insane. Bonds: Nature, Adventurer, Job. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Masterwork Artisan’s tools. 1 Magnifying glass. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
