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NPC Generator

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Advanced [show]


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears clothing that is held on in multiple layers but all of it is in poor condition. His top hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Knight, who enjoyed hunting, Anselm was taken on many hunting expeditions. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: To unite with his brother.

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Nature. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Anselm Gentry, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 3 (-4)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Guy Blakely, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and sports yellow clothing, slightly heavier than average wear. His hair is red and curly. His green eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Athletic, Fighting. Flaws: Antagonistic, Mundane. Bonds: Nature. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Guy Blakely, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)17 (+3) 15 (+2)12 (+1)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (80 gp).


Social Check DCs


Cory Atherton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, grey cloak. He wears a wide-brimmed hat to cover his moderate length brown hair. This violet eyed westerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: To clean up the streets; and to protect his home

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Religious, Guardian. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Cory Atherton, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 29000 cp. 1 Backpack. 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Raymond Tenley, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Adventurer uniform, and sports empty pouches on his belt. His long brown hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Job, Attractive, Military. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Raymond Tenley, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 sp. Citrine (40 gp). Rose (40 gp). Iolite (40 gp). Jet (140 gp).


Social Check DCs


Anselm Redfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is still thick. His eyes are violet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and a strong sense of loyalty to human people

Ideals: Optimist. Flaws: Shy, Racist. Bonds: Military, Job. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Anselm Redfield, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: Just what you see.


Social Check DCs

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