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NPC Generator

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Advanced [show]


Kyle Branson, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a green costume with the symbols of magic on his torso. His moppish black hair is in a traditional bowl cut. His fierce gray eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Fletcher, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy; and marry his brother to traveling adventurers

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Rich, Family. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Kyle Branson, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 18 (+4)12 (+1)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dustin Benson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. He has a long white beard with little hanging trinkets. His eyes are a pleasant violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Dustin was born in the south. At a young age he loved to build and create. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: A deep hatred of orcs.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Benson, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Conrad Ramsey, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a violet costume with the symbols of magic on his torso. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He also has developed a complete distrust of the Spy profession.

History: Conrad hails from a village terrorized by orcs. Conrad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Conrad decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Enemies, Job, Criminal record, Family. Occupation: Barrister

Voice: American accent

Attributes [hide]

Conrad Ramsey, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)17 (+3) 8 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Kyle Blythe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in pastel turtlenecks beneath a green coat with white slacks, and a wedding ring on his left hand. He is bald on top and has large red tufts of hair around his ears. He has a dull look in his blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: In love, Rich. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Kyle Blythe, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Bradly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in yellow turtlenecks beneath a blue coat with white slacks. His black hair is unkempt and raggedy. This violet eyed southerner is not easily forgotten.

Personality: Eccentric and domineering, Adelard will drive conversation. He is a great chef.

History: Born to a Weaver, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted divine powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Adelard Bradly, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)15 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Stealth +2
Senses Passive Perception 9
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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