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Advanced [show]


Gerard Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. His white hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Animals are drawn to him, and he is able to talk to them.

History: Born to a Weaver, his mother struggled to pay the bills. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Gerard Lincoln, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 15000 sp.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears pastel leather gloves, a pastel jacket, and tight pants and is in decent physical shape. His hair is brown and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal singing training, and achieved minor success. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Artistic. Flaws: Shy. Bonds: Rich, In love, Slave. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Mitchell, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Auran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Patrick Dumph, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in red turtlenecks beneath a white coat with blue slacks. He is an epitome of beauty. His hair, while still mostly silver, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west, but his parents moved at a very young age to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Immigrant, Military. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Patrick Dumph, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy golden beard and wild golden hair. He has brown eyes and a tan hat with a green feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Heward's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Religious, Enemies. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Heward Skelton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +4, History +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Lapis lazuli (12 gp). 1 Masterwork Common Melee.


Social Check DCs


Percival Roscoe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his lance. His right leg appears badly burned and disfigured. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Forgetful. Bonds: Poor. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Percival Roscoe, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)8 (-1) 7 (-2)11 (+0)
Skills Medicine +0, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. Deep green spinel (60 gp). Iolite (50 gp). Red spinel (60 gp).


Social Check DCs

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