Anselm Shelly, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is cut short with large spiked bangs in the front. He has hazel eyes and a blue hat with a tan feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.
History: The child of a Tanner, who enjoyed hunting, Anselm was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Bonds: Nature, Immigrant. Occupation: Weaver
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Ralf Brandon, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his brown hair in a flapper bob. His eyes, though not visible through his cowl, are amber.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Ralf was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. In the meantime he has taken over work as a Masseuse and occasionally as a mercenary.
Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk
Bonds: Attractive, Military, Job, Adventurer, Family. Occupation: Masseuse
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Aquan, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp.
Thomas Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black shirt with thin blue vertical stripes and grey pants. His chestnut hair is matted, messy, and big. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.
History: Thomas was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly. Bonds: Guardian, Adventurer, Job, Nature. Occupation: Jeweler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Golden yellow topaz (500 gp). 1 Masterwork Thieves’ tools. 1 Good lock.
Percival Radcliffe, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. He has moderate length golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.
History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Bookbinder
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Anselm Trollope, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. His golden hair is still thick. He has gleaming, smiling gray eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.
History: He was born in the south. Anselm was born on a far southern plains where he grew up under the tutelage of his father, an expert Carpenter. He got away from his former life and has fallen to alcoholism.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Flaws: Ugly, Shy, Addict. Bonds: Immigrant. Occupation: Carpenter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
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