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NPC Generator

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Advanced [show]


Tim Crawford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears silk and lounges about seductively. He wears his hair in dreadlocks. His brown unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Sailor. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Disease, Forgetful. Bonds: Attractive, Job. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Tim Crawford, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Lewis Morley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. His red hair is styled in orderly dreadlocks. He has violet eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with his childhood friend; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Mentor, Adventurer. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Morley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 6 (-2)12 (+1) 10 (+0)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 500 gp. Moss agate (9 gp). Carnelian (70 gp). Emerald (1200 gp). Blue quartz (9 gp). 1 Minor magic item.


Social Check DCs


Alex Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered shield and tarnished whip as well. His tied-back hair is white. This blue eyed westerner is not easily forgotten.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Optimist. Bonds: Job, Religious, Adventurer. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Alex Barlow, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 14 (+2)7 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Odo Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his black hair to look like a famous performer. He has gleaming, smiling violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Persistence, Professionalism, Artistic. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Odo Willoughby, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver ewer (100 gp). 5 Acid flasks.


Social Check DCs


William Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He carries with him a set of shields, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His auburn hair, when down, is lengthy. His eyes, though not visible through his cowl, are blue.

Personality: Calm and collected, he is a well trained Engraver. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. His childhood dream was to be a Sellsword, but he was a colossal failure. He now mingles about in high society.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Ideals: Fighting. Bonds: Job, Adventurer, Rich. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

William Tindall, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)11 (+0) 17 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 6000 cp. 1 Breastplate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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