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NPC Generator

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Advanced [show]


Percival Upton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is generally shirtless and showing off his tattooed chest. He has moderate length white hair. His fierce violet eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now spends his time doing works of charity.

Motivation: He wants revenge against gnolls; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Rich, Criminal record. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Percival Upton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Reynard Kendal, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a black and red robe with the hood down. His tied-back hair is blonde. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. Reynard was born on a far southern desert where he grew up under the tutelage of his father, an expert Bounty Hunter. He now mingles about in high society.

Motivation: He has money and likes to spend it; and seeks redemption

Flaws: Ugly, Selfish. Bonds: Criminal record, Rich, Immigrant. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Kendal, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)13 (+1) 5 (-3)7 (-2)
Skills Arcana +3, Athletics +0
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alex Barclay, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. He wears a top hat to hide his balding. This gray eyed northerner is not easily forgotten.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich northern family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted necromantic powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge; and an old rival family wants him found

Ideals: Gifted. Flaws: Racist. Bonds: Family, Rich, Enemies. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Alex Barclay, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 8 (-1)17 (+3)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kody Astley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear tan tank tops with pastel pants. He has moderate length black hair. His green eyes peer out from beneath his top tan hat.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Shy, Insomniac. Bonds: Adventurer, Poor. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Kody Astley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)7 (-2) 12 (+1)12 (+1)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Zircon (40 gp). Jade (120 gp). Red garnet (120 gp).


Social Check DCs


Trym Atterton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, brown shirt, and tan tie. He sports a long chestnut beard, and similarly colored long hair. His eyes are gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trym hails from a village terrorized by drow. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Military, Job. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Trym Atterton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)9 (-1) 9 (-1)16 (+3)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp.


Social Check DCs

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