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NPC Generator

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Advanced [show]


Hubert Dalton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a white handlebar mustache and slicked back white hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He works hard and plays hard.

History: The child of a Carpenter, who enjoyed hunting, Hubert was taken on many hunting expeditions. He worked as a nervous Spy and found it very stressful. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: He's in love; and sabotage a competitor

Ideals: Optimist. Flaws: Hedonist. Bonds: Nature, Job, Has a crush. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Hubert Dalton, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)17 (+3) 17 (+3)13 (+1)
Skills Religion +6, Survival +6
Senses Passive Perception 13
Languages Common, Draconic, Goblin, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Cornish, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. He has styled his white hair well, parting it to the left. His face is scarred and worn.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and retire the richest man in the east

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Bertram Cornish, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 41 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)10 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Golden pearl (100 gp).


Social Check DCs


Ernest Huckabee, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his quarterstaff always slung over his shoulder. He carries a battered longsword and tarnished quarterstaff as well. His white hair is lengthy. He has a tattooed face.

Personality: Calm and collected, he is a well trained Architect. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Architect.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Job, Adventurer. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Huckabee, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Red spinel (110 gp). Zircon (30 gp). Rose (30 gp).


Social Check DCs


Kody Tindall, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. He wears a colorful flower in his black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He receives visions of the future at random moments

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor, Attractive. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Kody Tindall, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)7 (-2) 15 (+2)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Brown-green garnet (140 gp). White pearl (140 gp). Coral (140 gp). 1 Minor magic item.


Social Check DCs


Gomory Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Gomory has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed, Disease. Bonds: Attractive, In love. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Gomory Wordsworth, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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