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Advanced [show]


Wymar Wakefield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears light armors faded through time and improper care. He has no hair. He has gleaming, smiling green eyes.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He wants to meet his childhood hero; and a rival would like him out of the picture

Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wymar Wakefield, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Smoky quartz (40 gp). Chrysoprase (40 gp).


Social Check DCs


Chad Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is knotted and matted. He has hazel eyes and a blue hat with a white feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Pacifist, Logical. Bonds: Military. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Chad Bentham, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Odo Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. He wears a small hat to cover his moderate length white hair. His eyes, though not visible through his cowl, are brown.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odo. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed, Addict. Bonds: Immigrant, Criminal record. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Odo Blythe, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 4 (-3)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


John Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown costume with the symbols of strength on his torso. His black hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Jeweler profession.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Ideals: Philantrophist. Bonds: Attractive, Job, Mentor. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

John Payton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Frederick Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is white, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Impulsive, Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Frederick Westcott, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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