Gerard Hornsby, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports grey clothing, slightly heavier than average wear. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of goblins once and for all.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 18th year, his parents were killed by a goblins raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants revenge against goblins; and many goblins want him driven away
Ideals: Athletic. Flaws: Disease, Cynical. Bonds: Enemies, Religious. Occupation: Banker
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Climber’s kit. 1 Masterwork Musical instrument.
Anselm Blankley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black hair up. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Sold as a small child to a necromancer, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: Further expansion of business; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Mentor. Occupation: Shoemaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 8000 cp. Black pearl (1200 gp). Tiger eye turquoise (4 gp). Freshwater pearl (4 gp).
Wymar Lester, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of greatswords on his belt, each one with a sapphire on the hilt. His auburn hair and beard is wavy and long. His eyes are violet.
Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the east
Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Rich, Nature. Occupation: Unemployed
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 17 (+3) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: Black star sapphire (400 gp).
Roland Rowley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is red and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and he is content
Ideals: Professionalism, Gifted, Optimist. Flaws: Selfish. Bonds: In love. Occupation: Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +3
Possessions: 100 gp.
Kody Tindall, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Adventurer does. He has a slight overbite and is overall scrawny. His silver hair is lengthy. He is baby faced.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Miller, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist, Extrovert. Bonds: Job, Poor, Adventurer. Occupation: Adventurer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. Deep blue spinel (700 gp). Banded agate (10 gp). Deep blue spinel (700 gp). 1 Minor magic item.
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