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NPC Generator

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Advanced [show]


Guy Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Family. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Wesley, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Black pearl (800 gp). Moss agate (4 gp). Citrine (40 gp). Black pearl (800 gp).


Social Check DCs


Miles Clayton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his chestnut hair well, parting it to the left. He has several tiny amber earrings on each ear.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Miles Clayton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 90 pp. Brown-green garnet (120 gp). Hematite (4 gp). Brown-green garnet (120 gp).


Social Check DCs


William Ridley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair, when down, is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to unite with his sister

Bonds: Attractive, Family, Immigrant, Nature, Criminal record. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

William Ridley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp. Obsidian (12 gp). Moss agate (12 gp).


Social Check DCs


Norman Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He has a silver handlebar mustache and slicked back silver hair. He has violet eyes and a black hat with a green feather.

Personality: He is fixated on the number 19. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Norman studied abroad. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Insane. Bonds: Family, Job. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Norman Pinkerton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2700 sp. Banded agate (8 gp). Zircon (20 gp). Jade (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ralf Clare, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Bricklayer does. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: Ralf was raised in a hard working conservative environment. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 9 years.

Motivation: Further expansion of business; and to be a courier again

Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Ralf Clare, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)8 (-1) 7 (-2)10 (+0)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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