Anthony Charlton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He prefers to wear brown pants and tee shirts. With a patchy brown beard and wild brown hair. His eyes are brown and catlike.
Personality: He likes to make people angry or surprised. Energy wise he seems alert and responsive.
History: He was born in the north. He was taken from his home at a very young age. He left for the north, certain he would find work there.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Slave, Rich. Occupation: Spy
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 60 pp.
Anthony Sutton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. He has a long black beard with little hanging trinkets. His violet eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Anthony was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Entrepeneur. Bonds: Has a crush, Family, Immigrant. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Balimaar Harper, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a pastel small hat and pastel clothes. His head has been shaved. His eyes are green and he is always smoking a pipe.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Engraver
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Manfred Hadley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears an entirely green suit with yellow socks and a vest with buckled shoes. He wears a feathered hat to cover his moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Stylist. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Flaws: Ugly, Disease. Bonds: Job, Adventurer, Rich. Occupation: Stylist
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Anthony Halsey, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a black coat over a green low-cut shirt, and a Stetson hat upon his head. His whole body is exceptionally muscular. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is the product a well kept family trust fund and as such has never really known need. Anthony was born on a far northern forest where he grew up under the tutelage of his father, an expert Bricklayer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Immigrant, Rich. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Azurite (10 gp). Jet (80 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp).
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