Percival Wentworth, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears bulky grey painted plate armor and is in decent physical shape. He has a small bristly mustache and wavy white hair. His green eyes lackadaisically let the world flow into them.
Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.
History: He was raised by priests from a young age. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: He feels kind of lost in life; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Religious, Mentor. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Chrysoprase (40 gp). Brown-green garnet (80 gp). Freshwater pearl (4 gp).
Roland Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His long blonde hair is drawn into a two foot long braid. His eyes are amber and he is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.
Motivation: A deep hatred of illithids; and revenge
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies, Nature. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp. Brown-green garnet (40 gp). Deep green spinel (40 gp).
Lance Ryland, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. He wears a top hat to cover his moderate length black hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of a Server, who enjoyed hunting, Lance was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He's attracted to the PC; and to prove his worth to the world
Flaws: Impulsive. Bonds: In love, Nature, Rich, Has a crush. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Everard Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his lance ready. He wears his silver hair up. He wears an eyepatch.
Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Everard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Everard. He has never given up on his writing dream.
Motivation: He has decided he is irredeemable.
Ideals: Fighting, Artistic. Flaws: Ugly, Insane, Hedonist. Bonds: Criminal record. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10 pp. 1 Smokesticks. 3 Tanglefoot bags.
Balimaar Davenport, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 11000 cp. 1 Small steel mirror.
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