Norman Harley, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His skin is fair and his fingers are delicate and long. His golden hair is unkempt and raggedy. He has violet eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: Norman was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Seamstress
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 80 pp.
Nicholas Reid, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is well dressed, constantly wearing a pastel suit, red shirt, and white tie, marred by chocolates. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Interpreter, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and he's attracted to the pc
Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer, Job. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Geoffrey Tickle, Male Human [Permalink]
Personal [hide]
Description: A 6'2" southern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His feathered hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has been a successful dealer in antiques buying low and selling high.
Motivation: Meet up once more with his childhood friend.
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Miner
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 14000 sp.
Dustin Oakley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright red hair and a scraggly beard. His eyes are brown and catlike.
Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He has a small toy that he constantly fidgets with.
History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.
Motivation: To pay off his debts; and to settle down with his crush
Flaws: Addict. Bonds: Attractive, Has a crush, Nature, Debt. Occupation: Seamstress
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
John Rylan, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey coat over a brown low-cut shirt, and a Stetson hat upon his head. His brown hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: John lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father
Ideals: Persistence. Bonds: Attractive, Rich, Family, Job. Occupation: Crown-heir
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp.
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