Thomas Alston, Male Human [Permalink]
Personal [hide]
Description: An older man who sports green clothing, slightly heavier than average wear, he is not a threatening figure. His hair is short and silver. His fierce amber eyes like to dwell on things.
Personality: He is a hateful person. He taunts others and blames them for his problems. Energy wise he seems alert and responsive.
History: He got into the Architect business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Architect for hire.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Family, Enemies. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 6 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Aquamarine (800 gp). Pink pearl (90 gp). Pink pearl (90 gp).
Tim Tyndall, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His red hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and many brigands want him driven away
Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Slave, Enemies. Occupation: Layabout
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Ralf Hailey, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in black turtlenecks beneath a green coat with grey slacks. He is an epitome of beauty. He has styled his red hair well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: He is very quiet and rarely speaks above a whisper. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Human compassion; and meet up once more with his childhood friend
Flaws: Shy, Addict, Disease, PTSD. Bonds: Attractive. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Thomas Thackeray, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow cloak and cross-gartered brown stockings. His auburn hair is heavily combed to the right. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To settle down with his crush.
Ideals: Joker, Justice. Flaws: Secretive. Bonds: Attractive, Poor. Occupation: Roofer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Frederick Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Frederick lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Justice, Logical. Bonds: Attractive, Family, Criminal record. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Goblin
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +5
Possessions: 5000 cp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (400 gp). 1 Healer’s kit. 1 Hourglass.
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