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NPC Generator

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Advanced [show]


Kyle Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is kept up in a ponytail inside a Stetson hat. His gray eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Kyle has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Opinionated. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Kyle Hayes, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)9 (-1) 7 (-2)13 (+1)
Skills Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Robert Dumph, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Dyer, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His white hair, when down, is lengthy. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: Robert was born the youngest of three triplets. His first spouse was a Doctor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Dyer.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Ideals: Professionalism. Flaws: Shy. Bonds: Family, Job. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Robert Dumph, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 5 (-3)17 (+3) 11 (+0)15 (+2)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Robert Heiser, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and is well dressed, constantly wearing a red suit, green shirt, and pastel tie. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He dislikes all the random violence that takes place in the west. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is unsatisfied with his job; and wants his loneliness to end

Ideals: Pacifist, Gifted. Bonds: Adventurer, Has a crush, Job. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Robert Heiser, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Adelard Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a green feathered hat and green clothes. His silver hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised by priests from a young age. Over the years he perfected his riding and shooting skills. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Fighting. Bonds: Attractive, Nature, Religious, Mentor. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Adelard Badger, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp. 1 Climber’s kit. 1 Good lock. 1 Silk rope.


Social Check DCs


Drogo Ridley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. He has done his best to style his silver hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. In his 11th year, his parents were killed by a drow raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.

Motivation: Expand his business.

Ideals: Entrepeneur. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Drogo Ridley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)9 (-1) 10 (+0)17 (+3)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: Just what you see.


Social Check DCs

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