Alexandre Barlow, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and dresses well, typically a more casual-formal manner. His long silver hair reaches down to his waist. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Glassblower and found it very stressful. He became a Glassblower soon after.
Motivation: Revenge.
Flaws: Greedy. Bonds: Attractive, Enemies, Rich, Job. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp. Blue sapphire (900 gp). Iolite (20 gp).
Patrick Denholm, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He likes to wear grey tank tops with green pants. His brown hair is cut short with large spiked bangs in the front. He has several tiny topaz earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Patrick was born in the south. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by illithids. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He has money and likes to spend it; and revenge
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp. Malachite (6 gp). Peridot (80 gp). Amethyst (60 gp). 1 Masterwork Common Melee.
Rolf Remington, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears dull yellow sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case and is in decent physical shape. His chestnut hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Dyer business at a young age. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rolf's mother didn't care for him much, and the feeling was mutual. He struck the Dyer job and began his own company from there.
Motivation: Revenge; and sabotage a competitor
Flaws: Antagonistic. Bonds: Guardian, Attractive, Job, Enemies. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp. Hematite (5 gp). Lapis lazuli (5 gp). Moss agate (5 gp). Bloodstone (60 gp). 1 Masterwork studded leather. 1 Breastplate.
Randal Wheatley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a chestnut handlebar mustache and slicked back chestnut hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He became a Slave Trader soon after.
Motivation: Further expansion of business.
Ideals: Opinionated. Flaws: Secretive. Bonds: Poor, Job. Occupation: Slave Trader
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Chad Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He is physically well-built. He has a long chestnut beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Chad has worked very hard to control his curse. He inherited the family business which he has now maintained for 7 years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to get a good night's sleep
Ideals: Optimist. Flaws: Insomniac, Disease, Greedy. Bonds: Job. Occupation: Bookbinder
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 6 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 9000 cp.
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