Nicholas Blakeley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear pastel clothing when he does not wear armor. With bright black hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Nicholas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Doctor in town.
History: He comes from a rich northern family. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 10 years.
Motivation: He has a crush on the local Bounty Hunter; and he's in love
Ideals: Extrovert. Bonds: Attractive, Job, Rich, Nature, Has a crush. Occupation: Doctor
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 7 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Hubert Kent, Male Human [Permalink]
Personal [hide]
Description: This man dresses in green turtlenecks beneath a red coat with pastel slacks. He is muscular with a powerful set of arms. He wears his black hair up in a very large beehive style do. His amber unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.
History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Human artifacts is his passion; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Nature, Poor. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 700 sp. 1 Average lock. 1 Hourglass. 1 Superior lock.
Rolf Blackwood, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with violet lining and desert motifs. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. He moved out south to avoid the crime he committed. He's since become an addict/alcoholic.
Motivation: A need for knowledge about a nearby landmark; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Addict. Bonds: Criminal record, Adventurer. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gerald Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears tattered old clothes, and his gloved hand is found clutching a trident. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A powerful slaver made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor, Rich. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold and topaz bottle stopper cork (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Lewis Hadlee, Male Human [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has done his best to style his brown hair to look like a famous performer. He has gray eyes.
Personality: Lewis wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1600 sp. 3 Holy water. 1 Everburning torch. 1 Thunderstones.
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