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NPC Generator

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Advanced [show]


Kyle Benson, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, red shirt, and white tie. He is portly but not overly obese. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is scarred and worn.

Personality: Eccentric and domineering, Kyle will drive conversation. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north to a Server, Kyle learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: To be a Stylist again; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Job, Nature. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Kyle Benson, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 3 (-4)8 (-1) 7 (-2)12 (+1)
Skills Insight +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Lewis Branson, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. His brown hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.

History: Lewis was born in the east. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism, Persistence. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Lewis Branson, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 19 (+4)13 (+1) 12 (+1)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gomory Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his white hair up in a very large beehive style do. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the east. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of eastern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Pacifist, Optimist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Stylist

Voice: Mousy voice

Attributes [hide]

Gomory Enfield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Balimaar Roscoe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a tan suit, brown shirt, and green tie. His golden hair is unkempt and raggedy. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a mountains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Shy. Bonds: Poor, Military, Nature. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Balimaar Roscoe, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 10000 cp. Large well-done wool tapestry (500 gp).


Social Check DCs


Gerard Deighton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears silk and lounges about seductively. His clothes are grease stained in places. His hair is cut close to his head. His amber eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Knight again.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Deighton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)16 (+3) 9 (-1)10 (+0)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Orc, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Red garnet (120 gp). Star rose quartz (20 gp). Amethyst (120 gp).


Social Check DCs

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