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NPC Generator

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Advanced [show]


Gunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting yellow shirt and pants, he is not a threatening figure. His auburn hair is kept up in a ponytail inside a small hat. He has gleaming, smiling green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: The child of northern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Job, Family. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Gunter Thackeray, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Athletics +1, History +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lance Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His black hair is knotted and matted. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Lance Sydney, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)16 (+3) 18 (+4)14 (+2)
Skills Intimidation +4, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Terran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Violet garnet (800 gp). Golden yellow topaz (800 gp). Black pearl (800 gp).


Social Check DCs


Guy Clayton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a black cloak and cross-gartered white stockings. He is tall, broad shouldered and powerfully built. His tied-back hair is white. His thin eyebrows rest above his beady hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Guy Clayton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 19 (+4)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Compton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man is dressed in an above average manner. He has moderate length white hair. His eyes are amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.

History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Compton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Randal Darby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel cloak and cross-gartered brown stockings. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: Randal was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He struck the Miner job and began his own company from there.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Randal Darby, Male Human Fighter 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Athletics +1, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp. Jet (130 gp). Sardonyx (70 gp). Jet (130 gp). Jet (130 gp). 3 Holy water. 1 Antitoxin. 3 Tanglefoot bags.


Social Check DCs

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